Blog
Altitude Drop
By
Swedish match
Details
Agency
: MING Utility and Entertainment Group
Place
: Worldwide
Advertiser
Swedish Match is a company specialized in matches and tobacco products.
Objective / insight
Swedish match has identified that among its consumers, a great part were extreme skiers
The brand therefore wanted to enrich its experience by going directly to their contact on their favorite playground, the mountain.
Implemented strategy
Find a new and creative way to distribute an advertising movie
The Brand decide to challenge Skiers with contest in real life
Participants need to indicate at which altitude they are to be alble to see the movie
Technology implemented
From the website or the application, the participants have indicated their altitudes with GPS technology.
Beyond 13,000 feet, the movie became accessible to everyone.
Fans could have access of the statistics of all participant and compare their performances.
first time that altitude has been used in a gamification mechanics and it is also one of the first times or webGL has been used on iOS.
Result
The film was watched in more than 150 cities and in 22 countries and expanded its reach through a partnership with Vice Media
Tags:
Game contest
Gamification
Geolocation
WebGL
Others categories:
create new services
enhance the brand experience
improve people’s life
meet consumer’s needs
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